- Solicit needs from the department and communicate project requirements. Take those requirements and turn them into project plans. Work with the art team to execute those plans.
- Work collaboratively with production and department leadership to drive decision making that achieves both the project goals and company values.
- Connect departments and eliminate roadblocks to ensure the team is flowing efficiently through their work.
- Communicate project risks to leadership.
- Suggest improvements to the production process and assist in seeing them through.
- Assemble productivity data from the production tracking system and use that data to create production reports that steer production forward.
Requirements & Skills:
- Project Management or Business Administration skills or experience.
- Experience with Jira, Shotgun/ShotGrid, Perforce or other industry standard tasking and version control software.
- Experience with modern game art pipelines, particularly 3D character scanning and high-fidelity realistic character art pipelines preferred.
- Experience with talent scanning preferred.
- Flexible and agile, able to adapt during a project to emerging requirements.
- Adaptive managerial skills, knowing when to use formal or informal tactics and strategy to achieve project success.
- Experience or familiarity with managing budgets and/or staff resource plans.
Qualifications:
- At least 5 years of experience as a Producer or Project Manager delivering projects working across multiple departments or equivalent experience.
- Strong time management skills in a technically sophisticated and fast-paced work environment.
- Strong interpersonal, oral, and written communication skills with high emotional intelligence.
- High attention to detail and driven to results.