Senior Systems Designer

Cold Iron is seeking a Senior Systems Designer to join our world class team on our next AAA title for consoles and PC! This position is fully remote and open to applicants across the country. Are you passionate about innovating and working on large-scale game systems? Do you revel in creating combat experiences that are both challenging and gratifying?

Here’s the most important one: Do you do it all for the game? Because you know that your talents are needed to make sure that even the best development teams get an awesome experience out the door?

Awesome. Come join our creative, collaborative studio and get involved creating systems and combat with a tight, integrated team of game developers.

Your Day to Day

You can expect to be responsible and accountable for the following:

  • Working with the project leads and other designers to develop gameplay systems that work within the overall vision of the product
  • Brainstorming, documenting, and implementation of combat and other gameplay systems
  • Working closely and effectively with others in cross-discipline teams during implementation and iteration
  • Creating long-term RPG advancement gameplay systems
  • Gathering playtest data, both quantitative and qualitative, and aid in coming up with solutions to make the gameplay and systems as fun as possible
  • Qualitatively and quantitatively study and learn from combat systems in action, shooter, or MMORPG games

Your Career Progression

Do the best work of your career! No, really, that’s what we expect of you. Come aboard and work with industry veterans all working to improve their craft and become better game developers. Your portfolio of experience will grow, and the size of the audience you reach will expand exponentially. The small team atmosphere allows you to contribute more and have greater ownership over what you do day to day.


  • Experience working on combat related systems in games, focusing on gameplay feel, class or role balance, and NPC design
  • Experience working on large and complex gameplay systems including RPG economies, crafting systems, or loot driven systems with large number of assets
  • Math and analytical skills with a proficiency in Excel
  • Sense of level design, scale, and gameplay flow
  • Enjoys playing and creating games
  • Self-driven with strong communication skills
  • Ability to tackle challenges and problem solve with a strong sense of ownership
  • Ability to work closely with many other disciplines and be a team player