Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises – Liquid Development is the team these titles turn to when they need the best.
Check Us Out On ArtStation:https://www.artstation.com/liquiddevelopment
We are currently looking for experienced Hard Surface Concept Artist. You will collaborate with a team of experienced artists working on some of today’s top titles. This position requires a keen eye for detail as well as a strong sense of design mixed with video game art production methods.
Benefits
What’s in it for you?
If working on some of the biggest and best titles with some of the coolest people within the games industry isn’t enough, we also offer:
- Work alongside dynamic individuals in the gaming industry
- Work within a company with upward career growth opportunities
- Work Fully Remote
- Full Time Employment Benefits for applicants located in US only include:
- Medical, Dental, Vision benefits
- Voluntary Long-term / Short-term Disability
- 401K w/ company match
- Salary RANGE: $65k – $80k ($31/hr to $38/hr)
Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.
PERSONAL DATA PROTECTION POLICY
By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice.
Experience & Requirements
- A strong portfolio/demo reel showcasing proficiency in concept art for video games (**must submit to be considered**)
- Must have experience with hard surface, weapon, and sci fi concepts (showcased in portfolio)
- Maya, Blender or 3DS Max experience
- Strong grasp of visual shape language and design
- Proficiency in Photoshop
- Digital illustration skills (background painting, high fantasy character art)
- Self-Driven, but comfortable in a team environment
- Experienced with game production pipelines
This is a fully remote contract ONLY position for applicants located in US only. At this time, this position is not available to California residents.